Print Page | Close Window

Unit testing basics....

Printed From: One Stop Testing
Category: Types Of Software Testing @ OneStopTesting
Forum Name: Unit Testing @ OneStopTesting
Forum Discription: Discuss All that is need to be known about Unit Software Testing and its Tools.
URL: http://forum.onestoptesting.com/forum_posts.asp?TID=61
Printed Date: 18Nov2024 at 8:31am


Topic: Unit testing basics....
Posted By: Riya
Subject: Unit testing basics....
Date Posted: 15Feb2007 at 4:19pm


Unit testing

Benefit

The goal of unit testing is to isolate each part of the program and show that the individual parts are correct. Unit testing provides a strict, written contract that the piece of code must satisfy. As a result, it affords several benefits.

Facilitates change

Unit testing allows the programmer to refactor code at a later date, and make sure the module still works correctly (i.e. regression testing). The procedure is to write test cases for all functions and methods so that whenever a change causes a regression, it can be quickly identified and fixed. This provides the benefit of encouraging programmers to make changes to the code since it is easy for the programmer to check if the piece is still working properly. Good unit test design produces test cases that cover all paths through the unit with attention paid to loop conditions.

In continuous unit testing environments, through the inherent practice of sustained maintenance, unit tests will continue to accurately reflect the intended use of the executable and code in the face of any change. Depending upon established development practices and unit test coverage, up-to-the-second accuracy can be maintained.

 Simplifies integration

Unit testing helps to eliminate uncertainty in the units themselves and can be used in a bottom-up testing style approach. By testing the parts of a program first and then testing the sum of its parts, integration testing becomes much easier.

A heavily debated matter exists in assessing the need to perform manual integration testing. While an elaborate hierarchy of unit tests may seem to have achieved integration testing, this presents a false sense of confidence since integration testing evaluates many other objectives that can only be proven through the human factor. Some argue that given a sufficient variety of test automation systems, integration testing by a human test group is unnecessary. Realistically, the actual need will ultimately depend upon the characteristics of the product being developed and its intended uses. Additionally, the human or manual testing will greatly depend on the availability of resources in the organization.

 Documentation

Unit testing provides a sort of "living document". Clients and other developers looking to learn how to use the module can look at the unit tests to determine how to use the module to fit their needs and gain a basic understanding of the API.

Unit test cases embody characteristics that are critical to the success of the unit. These characteristics can indicate appropriate/inappropriate use of a unit as well as negative behaviors that are to be trapped by the unit. A unit test case, in and of itself, documents these critical characteristics, although many software development environments do not rely solely upon code to document the product in development.

On the other hand, ordinary narrative documentation is more susceptible to drifting from the implementation of the program and will thus become outdated (e.g. design changes, feature creep, relaxed practices to keep documents up to date).

 Separation of interface from implementation

Because some classes may have references to other classes, testing a class can frequently spill over into testing another class. A common example of this is classes that depend on a database: in order to test the class, the tester often writes code that interacts with the database. This is a mistake, because a unit test should never go outside of its own class boundary. As a result, the software developer abstracts an interface around the database connection, and then implements that interface with their own mock object. By abstracting this necessary attachment from the code (temporarily reducing the net effective coupling), the independent unit can be more thoroughly tested than may have been previously achieved. This results in a higher quality unit that is also more maintainable. In this manner, the benefits themselves begin returning dividends back to the programmer creating a seemingly perpetual upward cycle in quality.

 Limitations of unit testing

Unit testing will not catch every error in the program. By definition, it only tests the functionality of the units themselves. Therefore, it will not catch integration errors, performance problems or any other system-wide issues. In addition, it may not be easy to anticipate all special cases of input the program unit under study may receive in reality. Unit testing is only effective if it is used in conjunction with other software testing activities.

It is unrealistic to test all possible input combinations for any non-trivial piece of software. Like all forms of software testing, unit tests can only show the presence of errors; it cannot show the absence of errors.

To obtain the intended benefits from unit-testing, a rigorous sense of discipline is needed throughout the software development process. It is essential to keep careful records, not only of the tests that have been performed, but also of all changes that have been made to the source-code of this or any other unit in the software. Use of a so-called "version control system" is essential: if a later version of the unit fails a particular test that it had previously passed, the version-control software can provide list of the source-code changes (if any) that have been applied to the unit since that time.

 Applications

 Extreme Programming

The cornerstone of Extreme Programming (XP) is the unit test. XP relies on an automated unit testing framework. This automated unit testing framework can be either third party, e.g. xUnit, or created within the development group.

Extreme Programming uses the creation of unit tests for Test Driven Development. The developer writes a unit test that exposes either a software requirement or a defect. This test will fail because either the requirement isn't implemented yet, or because it intentionally exposes a defect in the existing code. Then, the developer writes the simplest code to make the test, along with other tests, pass.

All classes in the system are unit tested. Developers release unit testing code to the code repository in conjunction with the code it tests. XP's thorough unit testing allows the benefits mentioned above, such as simpler and more confident code development and refactoring, simplified code integration, accurate documentation, and more modular designs. These unit tests are also constantly run as a form of regression test.

 Techniques

Unit testing is commonly automated, but may still be performed manually. As with many reputable standards bodies, the IEEE[1] prescribes neither an automated nor a manual approach. A manual approach to unit testing may employ a step-by-step instructional document. Nevertheless, the objective in unit testing is to isolate a unit and validate its correctness. Automation is efficient for achieving this, and enables the many benefits listed in this article. Conversely, if not planned carefully, a careless manual unit test case may execute as an integration test case that involves many software components, and thus preclude the achievement of most if not all of the goals established for unit testing.

Under the automated approach, to fully realize the effect of isolation, the unit or code body subjected to the unit test is executed within a framework outside of its natural environment, that is, outside of the product or calling context for which it was originally created. Testing in an isolated manner has the benefit of revealing unnecessary dependencies between the code being tested and other units or data spaces in the product. These dependencies can then be eliminated through refactoring, or if necessary, re-design.

Using a unit testing framework, the developer codifies criteria into the unit test to verify the correctness of the unit under test. During execution of the unit test(s), the framework logs test cases that fail any criterion. Many frameworks will also automatically flag and report in a summary these failed test cases. Depending upon the severity of a failure, the framework may halt subsequent testing.

As a consequence, unit testing is traditionally a motivator for programmers to create decoupled and cohesive code bodies. This practice promotes healthy habits in software development. Design patterns, unit testing, and refactoring often work together so that the most ideal solution may emerge.

Unit testing frameworks

Unit testing frameworks, which help simplify the process of unit testing, have been developed for a wide variety of languages. It is generally possible to perform unit testing without the support of specific framework by writing client code that exercises the units under test and uses assertion, exception, or early exit mechanisms to signal failure. This approach is valuable in that there is a negligible barrier to the adoption of unit testing. However, it is also limited in that many advanced features of a proper framework are missing or must be hand-coded. To address this issue the D programming language offers direct support for unit testing.





Print Page | Close Window