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Mithi25
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Quote Mithi25 Replybullet Topic: Beginners Guide To Software Testing
    Posted: 17Sep2009 at 11:26pm
FOREWORD

Beginners Guide To Software Testing introduces a practical approach to testing software. It bridges the gap between theoretical knowledge and real world implementation. This article helps you gain an insight to Software Testing - understand technical aspects and the processes followed in a real working environment.

Who will benefit?

Beginners. For those of you who wish to mould your theoretical software engineering knowledge into practical approach to working in the real world.

Those who wish to take up Software Testing as a profession.

Developers! This is an era where you need to be an “All rounder”. It is advantageous for developers to posses testing capabilities to test the application before hand. This will help reduce overhead on the testing team.

Already a Tester! You can refresh all your testing basics and techniques and gear up for Certifications in Software Testing

An earnest suggestion: No matter which profession you choose, it is advisable that you posses the following skills:

- Good communication skills – oratory and writing
- Fluency in English
- Good Typing skills

By the time you finish reading this article, you will be aware of all the techniques and processes that improves your efficiency, skills and confidence to jump start into the field of Software Testing.



1. Overview

The Big Picture
All software problems can be termed as bugs. A software bug usually occurs when the software does not do what it is intended to do or does something that it is not intended to do. Flaws in specifications, design, code or other reasons can cause these bugs. Identifying and fixing bugs in the early stages of the software is very important as the cost of fixing bugs grows over time. So, the goal of a software tester is to find bugs and find them as early as possible and make sure they are fixed.

Testing is context-based and risk-driven. It requires a methodical and disciplined approach to finding bugs. A good software tester needs to build credibility and possess the attitude to be explorative, troubleshooting, relentless, creative, diplomatic and persuasive.

As against the perception that testing starts only after the completion of coding phase, it actually begins even before the first line of code can be written. In the life cycle of the conventional software product, testing begins at the stage when the specifications are written, i.e. from testing the product specifications or product spec. Finding bugs at this stage can save huge amounts of time and money.

Once the specifications are well understood, you are required to design and execute the test cases. Selecting the appropriate technique that reduces the number of tests that cover a feature is one of the most important things that you need to take into consideration while designing these test cases. Test cases need to be designed to cover all aspects of the software, i.e. security, database, functionality (critical and general) and the user interface. Bugs originate when the test cases are executed.

As a tester you might have to perform testing under different circumstances, i.e. the application could be in the initial stages or undergoing rapid changes, you have less than enough time to test, the product might be developed using a life cycle model that does not support much of formal testing or retesting. Further, testing using different operating systems, browsers and the configurations are to be taken care of.

Reporting a bug may be the most important and sometimes the most difficult task that you as a software tester will perform. By using various tools and clearly communicating to the developer, you can ensure that the bugs you find are fixed.

Using automated tools to execute tests, run scripts and tracking bugs improves efficiency and effectiveness of your tests. Also, keeping pace with the latest developments in the field will augment your career as a software test engineer.

What is software? Why should it be tested?

Software is a series of instructions for the computer that perform a particular task, called a program; the two major categories of software are system software and application software. System software is made up of control programs. Application software is any program that processes data for the user (spreadsheet, word processor, payroll, etc.).

A software product should only be released after it has gone through a proper process of development, testing and bug fixing. Testing looks at areas such as performance, stability and error handling by setting up test scenarios under controlled conditions and assessing the results. This is why exactly any software has to be tested. It is important to note that software is mainly tested to see that it meets the customers’ needs and that it conforms to the standards. It is a usual norm that software is considered of good quality if it meets the user requirements.

What is Quality? How important is it?

Quality can briefly be defined as “a degree of excellence”. High quality software usually conforms to the user requirements. A customer’s idea of quality may cover a breadth of features - conformance to specifications, good performance on platform(s)/configurations, completely meets operational requirements (even if not specified!), compatibility to all the end-user equipment, no negative impact on existing end-user base at introduction time.

Quality software saves good amount of time and money. Because software will have fewer defects, this saves time during testing and maintenance phases. Greater reliability contributes to an immeasurable increase in customer satisfaction as well as lower maintenance costs. Because maintenance represents a large portion of all software costs, the overall cost of the project will most likely be lower than similar projects.

Following are two cases that demonstrate the importance of software quality:

Ariane 5 crash June 4, 1996- Maiden flight of the European Ariane 5 launcher crashed about 40 seconds after takeoff
- Loss was about half a billion dollars
- Explosion was the result of a software error
- Uncaught exception due to floating-point error: conversion from a 64-bit integer to a 16-bit signed integer applied to a larger than expected number
- Module was re-used without proper testing from Ariane 4
- Error was not supposed to happen with Ariane 4
- No exception handler

Mars Climate Orbiter - September 23, 1999 - Mars Climate Orbiter, disappeared as it began to orbit Mars.
- Cost about $US 125-million
- Failure due to error in a transfer of information between a team in Colorado and a team in California
- One team used English units (e.g., inches, feet and pounds) while the other used metric units for a key spacecraft operation.

What exactly does a software tester do?

Apart from exposing faults (“bugs”) in a software product confirming that the program meets the program specification, as a test engineer you need to create test cases, procedures, scripts and generate data. You execute test procedures and scripts, analyze standards and evaluate results of system/integration/regression testing. You also...

· Speed up development process by identifying bugs at an early stage (e.g. specifications stage)
· Reduce the organization's risk of legal liability
· Maximize the value of the software
· Assure successful launch of the product, save money, time and reputation of the company by discovering bugs and design flaws at an early stage before failures occur in production, or in the field
· Promote continual improvement

What makes a good tester?

As software engineering is now being considered as a technical engineering profession, it is important that the software test engineer’s posses certain traits with a relentless attitude to make them stand out.
Here are a few.

· Know the technology. Knowledge of the technology in which the application is developed is an added advantage to any tester. It helps design better and powerful test cases basing on the weakness or flaws of the technology. Good testers know what it supports and what it doesn’t, so concentrating on these lines will help them break the application quickly.
· Perfectionist and a realist. Being a perfectionist will help testers spot the problem and being a realist helps know at the end of the day which problems are really important problems. You will know which ones require a fix and which ones don’t.
· Tactful, diplomatic and persuasive. Good software testers are tactful and know how to break the news to the developers. They are diplomatic while convincing the developers of the bugs and persuade them when necessary and have their bug(s) fixed. It is important to be critical of the issue and not let the person who developed the application be taken aback of the findings.
· An explorer. A bit of creativity and an attitude to take risk helps the testers venture into unknown situations and find bugs that otherwise will be looked over.
· Troubleshoot. Troubleshooting and figuring out why something doesn’t work helps testers be confident and clear in communicating the defects to the developers.
· Posses people skills and tenacity. Testers can face a lot of resistance from programmers. Being socially smart and diplomatic doesn't mean being indecisive. The best testers are both-socially adept and tenacious where it matters.
· Organized. Best testers very well realize that they too can make mistakes and don’t take chances. They are very well organized and have checklists, use files, facts and figures to support their findings that can be used as an evidence and double-check their findings.
· Objective and accurate. They are very objective and know what they report and so convey impartial and meaningful information that keeps politics and emotions out of message. Reporting inaccurate information is losing a little credibility. Good testers make sure their findings are accurate and reproducible.
· Defects are valuable. Good testers learn from them. Each defect is an opportunity to learn and improve. A defect found early substantially costs less when compared to the one found at a later stage. Defects can cause serious problems if not managed properly. Learning from defects helps – prevention of future problems, track improvements, improve prediction and estimation.

Guidelines for new testers·

. Testing can’t show that bugs don’t exist. An important reason for testing is to prevent defects. You can perform your tests, find and report bugs, but at no point can you guarantee that there are no bugs.
· It is impossible to test a program completely. Unfortunately this is not possible even with the simplest program because – the number of inputs is very large, number of outputs is very large, number of paths through the software is very large, and the specification is subjective to frequent changes.
· You can’t guarantee quality. As a software tester, you cannot test everything and are not responsible for the quality of the product. The main way that a tester can fail is to fail to report accurately a defect you have observed. It is important to remember that we seldom have little control over quality.
· Target environment and intended end user. Anticipating and testing the application in the environment user is expected to use is one of the major factors that should be considered. Also, considering if the application is a single user system or multi user system is important for demonstrating the ability for immediate readiness when necessary. The error case of Disney’s Lion King illustrates this. Disney Company released it first multimedia CD-ROM game for children, The Lion King Animated Storybook. It was highly promoted and the sales were huge. Soon there were reports that buyers were unable to get the software to work. It worked on a few systems – likely the ones that the Disney programmers used to create the game – but not on the most common systems that the general public used.
· No application is 100% bug free. It is more reasonable to recognize there are priorities, which may leave some less critical problems unsolved or unidentified. Simple case is the Intel Pentium bug. Enter the following equation into your PC’s calculator: (4195835 / 3145727) * 3145727 – 4195835. If the answer is zero, your computer is just fine. If you get anything else, you have an old Intel Pentium CPU with a floating-point division bug.
· Be the customer. Try to use the system as a lay user. To get a glimpse of this, get a person who has no idea of the application to use it for a while and you will be amazed to see the number of problems the person seem to come across. As you can see, there is no procedure involved. Doing this could actually cause the system to encounter an array of unexpected tests – repetition, stress, load, race etc.
· Build your credibility. Credibility is like quality that includes reliability, knowledge, consistency, reputation, trust, attitude and attention to detail. It is not instant but should be built over time and gives voice to the testers in the organization. Your keys to build credibility – identify your strengths and weaknesses, build good relations, demonstrate competency, be willing to admit mistakes, re-assess and adjust.
· Test what you observe. It is very important that you test what you can observe and have access to. Writing creative test cases can help only when you have the opportunity to observe the results. So, assume nothing.
· Not all bugs you find will be fixed. Deciding which bugs will be fixed and which won’t is a risk-based decision. Several reasons why your bug might not be fixed is when there is no enough time, the bug is dismissed for a new feature, fixing it might be very risky or it may not be worth it because it occurs infrequently or has a work around where the user can prevent or avoid the bug. Making a wrong decision can be disastrous.
· Review competitive products. Gaining a good insight into various products of the same kind and getting to know their functionality and general behavior will help you design different test cases and to understand the strengths and weaknesses of your application. This will also enable you to add value and suggest new features and enhancements to your product.
· Follow standards and processes. As a tester, your need to conform to the standards and guidelines set by the organization. These standards pertain to reporting hierarchy, coding, documentation, testing, reporting bugs, using automated tools etc.


2. Introduction

Software Life Cycle
The software life cycle typically includes the following: requirements analysis, design, coding, testing, installation and maintenance. In between, there can be a requirement to provide Operations and support activities for the product.

Requirements Analysis. Software organizations provide solutions to customer requirements by developing appropriate software that best suits their specifications. Thus, the life of software starts with origin of requirements. Very often, these requirements are vague, emergent and always subject to change.

Analysis is performed to - To conduct in depth analysis of the proposed project, To evaluate for technical feasibility, To discover how to partition the system, To identify which areas of the requirements need to be elaborated from the customer, To identify the impact of changes to the requirements, To identify which requirements should be allocated to which components.

Design and Specifications. The outcome of requirements analysis is the requirements specification. Using this, the overall design for the intended software is developed.

Activities in this phase - Perform Architectural Design for the software, Design Database (If applicable), Design User Interfaces, Select or Develop Algorithms (If Applicable), Perform Detailed Design.

Coding. The development process tends to run iteratively through these phases rather than linearly; several models (spiral, waterfall etc.) have been proposed to describe this process.

Activities in this phase - Create Test Data, Create Source, Generate Object Code, Create Operating Documentation, Plan Integration, Perform Integration.

Testing. The process of using the developed system with the intent to find errors. Defects/flaws/bugs found at this stage will be sent back to the developer for a fix and have to be re-tested. This phase is iterative as long as the bugs are fixed to meet the requirements.

Activities in this phase - Plan Verification and Validation, Execute Verification and validation Tasks, Collect and Analyze Metric Data, Plan Testing, Develop Test Requirements, Execute Tests.

Installation. The so developed and tested software will finally need to be installed at the client place. Careful planning has to be done to avoid problems to the user after installation is done.

Activities in this phase - Plan Installation, Distribution of Software, Installation of Software, Accept Software in Operational Environment.

Operation and Support. Support activities are usually performed by the organization that developed the software. Both the parties usually decide on these activities before the system is developed.

Activities in this phase - Operate the System, Provide Technical Assistance and Consulting, Maintain Support Request Log.

Maintenance. The process does not stop once it is completely implemented and installed at user place; this phase undertakes development of new features, enhancements etc.

Activities in this phase - Reapplying Software Life Cycle.

Various Life Cycle Models

The way you approach a particular application for testing greatly depends on the life cycle model it follows. This is because, each life cycle model places emphasis on different aspects of the software i.e. certain models provide good scope and time for testing whereas some others don’t. So, the number of test cases developed, features covered, time spent on each issue depends on the life cycle model the application follows.

No matter what the life cycle model is, every application undergoes the same phases described above as its life cycle.

Following are a few software life cycle models, their advantages and disadvantages.

Waterfall Model

Strengths:
•Emphasizes completion of one phase before moving on
•Emphasises early planning, customer input, and design
•Emphasises testing as an integral part of the life cycle •Provides quality gates at each life cycle phase

Weakness:
•Depends on capturing and freezing requirements early in the life cycle
•Depends on separating requirements from design
•Feedback is only from testing phase to any previous stage
•Not feasible in some organizations
•Emphasises products rather than processes

Prototyping Model

Strengths:
•Requirements can be set earlier and more reliably
•Requirements can be communicated more clearly and completelybetween developers and clients
•Requirements and design options can be investigated quickly and with low cost
•More requirements and design faults are caught early

Weakness:
•Requires a prototyping tool and expertise in using it – a cost for the development organisation
•The prototype may become the production system

Spiral Model

Strengths:
•It promotes reuse of existing software in early stages of development
•Allows quality objectives to be formulated during development
•Provides preparation for eventual evolution of the software product
•Eliminates errors and unattractive alternatives early.
•It balances resource expenditure.
•Doesn’t involve separate approaches for software development and software maintenance.
•Provides a viable framework for integrated Hardware-software system development.

Weakness:
•This process needs or usually associated with Rapid Application Development, which is very difficult practically.
•The process is more difficult to manage and needs a very different approach as opposed to the waterfall model (Waterfall model has management techniques like GANTT charts to assess)

Software Testing Life Cycle

Software Testing Life Cycle consist of six (generic) phases: 1) Planning, 2) Analysis, 3) Design, 4) Construction, 5) Testing Cycles, 6) Final Testing and Implementation and 7) Post Implementation. Each phase in the life cycle is described with the respective activities.

Planning. Planning High Level Test plan, QA plan (quality goals), identify – reporting procedures, problem classification, acceptance criteria, databases for testing, measurement criteria (defect quantities/severity level and defect origin), project metrics and finally begin the schedule for project testing. Also, plan to maintain all test cases (manual or automated) in a database.

Analysis. Involves activities that - develop functional validation based on Business Requirements (writing test cases basing on these details), develop test case format (time estimates and priority assignments), develop test cycles (matrices and timelines), identify test cases to be automated (if applicable), define area of stress and performance testing, plan the test cycles required for the project and regression testing, define procedures for data maintenance (backup, restore, validation), review documentation.

Design. Activities in the design phase - Revise test plan based on changes, revise test cycle matrices and timelines, verify that test plan and cases are in a database or requisite, continue to write test cases and add new ones based on changes, develop Risk Assessment Criteria, formalize details for Stress and Performance testing, finalize test cycles (number of test case per cycle based on time estimates per test case and priority), finalize the Test Plan, (estimate resources to support development in unit testing).

Construction (Unit Testing Phase). Complete all plans, complete Test Cycle matrices and timelines, complete all test cases (manual), begin Stress and Performance testing, test the automated testing system and fix bugs, (support development in unit testing), run QA acceptance test suite to certify software is ready to turn over to QA.

Test Cycle(s) / Bug Fixes (Re-Testing/System Testing Phase). Run the test cases (front and back end), bug reporting, verification, revise/add test cases as required.

Final Testing and Implementation (Code Freeze Phase). Execution of all front end test cases - manual and automated, execution of all back end test cases - manual and automated, execute all Stress and Performance tests, provide on-going defect tracking metrics, provide on-going complexity and design metrics, update estimates for test cases and test plans, document test cycles, regression testing, and update accordingly.

Post Implementation. Post implementation evaluation meeting can be conducted to review entire project. Activities in this phase - Prepare final Defect Report and associated metrics, identify strategies to prevent similar problems in future project, automation team - 1) Review test cases to evaluate other cases to be automated for regression testing, 2) Clean up automated test cases and variables, and 3) Review process of integrating results from automated testing in with results from manual testing.



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